In 'Imitation', you play as a robot who got stuck with an evil AI. This AI learns by observing and imitating its subjects. Each time it obeserves a behaviour it will translate it into some type of obstacle, preventing the player from escaping. Thus being resourceful and thinking ahead are the name of the game.
About the project
This project was an assignment for the course 'Game Design 3'.
We recieved two themes that we needed to work around, these being: you are your enemy, and sacrifices must be made.
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